Mar 29, 2008
periodic / a periodic behaviour
Posted by
charles_kwan
at
8:43 PM
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Mar 28, 2008
Mar 26, 2008
wording what i am trying
Feedback system -through attending today's David class-
Charles and Rob are working on a kinetic output based on the units having their own internal connection with each other.
So with a sound input, I would like to focus on effecting this output by enhancing and diminishing its behavior like a volume control, or putting a variation in their behavior so that it possibly produces our own solution for manipulating the state of 2 separate spaces. I have made 3-4 prototypes and compared them to really understand different sensitivities of sound data based on different methods. I hope that this could possibly control the sensitivity of our project itself.
Posted by
chieFuyuki
at
11:44 AM
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Mar 22, 2008
B_soudnInput_prt4_Using headphones as a microphone
Thanks for Frank, we finally got the sound input work readily using radio shack amplifier.
Using headphones as a microphone
processing sketch__soundAnalysis using prt4
>> the code (processing+arduino)___please thanks to Luibo
Posted by
chieFuyuki
at
10:29 PM
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Labels: B_input
Mar 21, 2008
Conceptual Model
We would like to manipulate a special organization by creating a certain behavior of a partition panel based on its internal connection.
Units change their transparency through reading vibrations creating each other. (Piezo Element)
As the tool for reading ambient noise, the microphones would be set up in two separate rooms.
When analyzed and interpreted, this incoming noise data would act as a master control of the state of separate rooms by possibly enhancing or diminishing the behavior of the panel overall.
Posted by
chieFuyuki
at
2:03 PM
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Labels: A_project
Mar 15, 2008
info005_the way of soundAnalysis
Posted by
chieFuyuki
at
12:52 PM
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Labels: B_input, Info_reference
Mar 14, 2008
B_vibrationalSensors>>to charles and rob
The basic configuration of the Piezo element is shown here:
>>code
Listening to each other -revealing materiality through the vibrational interaction of each component-
We hope to make the interaction among each component of our output that would require a relatively small scale of input from each. So in parallel with working on sound input (that would be sensing a wider range of presence), the exploration of output based on input of the Piezo element would be good to start with.
Raw Piezo Element.
I heard that microphones are made of piezoelectric film. Those piezoelectric sensors consist of a small piezoceramic plate and electrode and are generally used to detect strain or very slight force changes. When bent, they produce varying voltage within a relatively ready-response.
Posted by
chieFuyuki
at
4:37 PM
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Labels: B_input
Mar 11, 2008
B_soundInput_prt3
[prototype3]
tinkerlog-part1
tinkerlog-part2
Posted by
chieFuyuki
at
11:53 PM
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Labels: B_input
Mar 8, 2008
B_soundInput_prt2
[Prototyepe2]
_using Velleman K1803 Universal Mono Preamplifier from Jameco (part no. 117612).
>>I need the dynamic microphone.
Specification
- power supply: 10-30V DC / 10mA
- output impedance: 1Kohm
- adjustable output level: max. 40dB
- frequency range: 20Hz to 20kHz ± 3dB
- max. input signal: 40mV
Posted by
chieFuyuki
at
1:29 AM
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Labels: B_input
B_soundInput_prt1



_building my own amplifier with radioshack "LM386 Audio Amplifier"
Posted by
chieFuyuki
at
12:42 AM
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Labels: B_input
Mar 6, 2008
ASM06_Arduino meets Processing...visualizing Potentiometer values
For dealing explicitly with the complexity of sound input, it is effective to visualize the data in processing. Here are the steps I made for letting Arduino talk to Processing.
refer to
->> Processing Serial Library
->> Arduino Play Ground / Arduino meets Processing / Potentiometer
Posted by
chieFuyuki
at
12:24 PM
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Labels: ASM
Mar 4, 2008
info004_other kinetic output examples
Chuck Hoberman
lobster+pairrofSnakes__ Ben Hopson
Posted by
chieFuyuki
at
8:18 PM
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Labels: Info_reference
Mar 3, 2008
HYPOSURFACE
The piece Hyposurface is a facetted metallic surface that has potential to deform physically in response to electronic stimuli from the environment (movement, sound, light,etc). Driven by a bed of 896 pneumatic pistons, the dynamic 'terrains' are generated as real-time calculations.
The piece marks the transition from autoplastic (determinate) to alloplastic (interactive, indeterminate) space, a new species of reciprocal architecture.
The Aegis Hyposurface effectively links information systems with physical form to produce dynamically variable, tactile 'informatic' surfaces. Aegis is perhaps the world's first such dynamic screen.
Any digital input (microphone, keyboard, movement sensor) can trigger any physical output (a wave or pattern or word.)
Posted by
sergio
at
5:56 PM
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Labels: Info_reference



